Notch's 0x10c game looks trippy in first screens

| April 28, 2012 | 0 Comments

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Markus “Notch” Persson’s Minecraft follow-up will have something to perform with dimly lit conference rooms, colorful shapes, mannequins stand on coffee tables, and polygonal renderings of the white ant from Team Fortress 2. At minutest, this is what we can assemble from the first set of screenshots to come into court from Notch’s forthcoming space sim, 0x10c.

The images were mined from the depths of 0x10c’s website through . reddit user TL10. They show from early models and environments from the appellation, which is said to take passage in the year 281 474 976 712 644 AD. As explained steady the equally bare-bones website, the bit of strategy will cast players as the captains of their possess ships, and challenge them to plough the deep the galaxy in search of spoil, new worlds, and adventure. Each ship be inclined also come equipped with a implicit 16 bit CPU that will exist used to carry out various functions and concede more enterprising players an opportunity to vamp with the game’s mechanics.

Notch originally introduced 0x10c taken in the character of Mars Effect on April Fools, nevertheless quickly verified that it was every actual project (see: Notch reveals: Mass Effect April Fool is truly a new game). He is popularly working on “reaching some kind of principal playable release” and hopes to tell over Minecraft’s crowd-sourcing success by building 0x10c with input from players. You moreover can suit up and get involved in the 0x10c forum.
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